:: geohunt ::
game location + time TBA
website n/a
GeoHunt is a citywide
hide and go seek with cell phones. At
least three teams are required to play. There is one hiding team and
the rest of the teams are finder teams. The hiding team hides at some
location in the city (boundaries of play are to be determined at the
beginning). This team then calls each of the finding teams with
riddles and clues related to the geography, history, aesthetics of
their hiding place every 10-20 minutes (Ex. If the hiding team is
hiding at a free masons lodge the riddle might be "We've been laying
our bricks since 1777"). All of the finder teams then use these clues
to track the hiding team down. The team that successfully finds the
hiding team first "wins" and then gets to hide.
This game allows participants
to reconceptualize their understanding
of the different functions, locations, and histories of different
places in the city, and to push themselves to think of and explore
locations in the city not usually traveled to. It also creates new
narratives of place (the hiding teams' riddles), and generates an
excitement for areas of the city which might be otherwise passed over.
about the artist
Chase Foster has helped to plot and execute numerous political and social interventions. His current projects include complexifying conservative grassroots movements, re-examining the (geographical) boundries of ideology, experimenting with county-based documentation in rural North Carolina, local urban exploration, and community-based documentation.